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Search found 98 matches
- 28 Aug 2023, 13:05
- Forum: Gossips & other sh*t...
- Topic: I have officially interrupted the cooperation with the EE4 MoD developer
- Replies: 6
- Views: 8413
- 29 Jul 2021, 15:28
- Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
- Topic: Empire Earth IV v9.8.0 (English)
- Replies: 10
- Views: 9456
Empire Earth IV v9.8.0 (English)
Empire Earth IV v9.8.0 (English) Download: EE4 9.8.0 + 1.5 English Version with support for the 1.5 patch Dr. MonaLisa with all the bonuses that the patch gives. The main thing is fewer problems with new ones. operating systems and the ability to play multiplayer on Dr.MonaLisa servers https://clck....
- 23 Jul 2021, 10:48
- Forum: Questions
- Topic: Mod Textures disappear when changing texture quality
- Replies: 2
- Views: 700
Re: Mod Textures disappear when changing texture quality
RGV1's modding guide is already very outdated, it was created in 2013 :(. For example, it doesn't say how "unit icons when they were in .tga format. After changing to .dds" EE2X.exe you run in the mode as administrator? (or whatever .exe file you have). "However, I have never seen thi...
- 22 Jul 2021, 15:25
- Forum: Discussion
- Topic: What causes a bug with the fighter-bombers and ships?
- Replies: 9
- Views: 10123
Re: What causes a bug with the fighter-bombers and ships?
"I think this fix is worth addidng with the update of EE4 mod" - yes, bugs should be fixed in mods as well. "before the 158015 release" - could you manage to send it to me in discord (or in another way) by July 25 (Sunday)? - I almost finished adapting the English translation a...
- 22 Jul 2021, 15:10
- Forum: Questions
- Topic: Changing What Epoch Certain Resources can Be Gathered
- Replies: 9
- Views: 1522
Re: Changing What Epoch Certain Resources can Be Gathered
Clear.
Good luck with modding
Good luck with modding
- 21 Jul 2021, 08:34
- Forum: Questions
- Topic: Changing What Epoch Certain Resources can Be Gathered
- Replies: 9
- Views: 1522
Re: Changing What Epoch Certain Resources can Be Gathered
Managed to work it out Sorry if it is will be offtopic. The screenshot aroused some interest in our community: Likes and repost in the VK group https://vk.cc/c4aj5v Question in discord. I am addressing this question to you: "Will the add-on be related to the theme of space, as it was in EE1?&q...
- 21 Jul 2021, 08:07
- Forum: Discussion
- Topic: What causes a bug with the fighter-bombers and ships?
- Replies: 9
- Views: 10123
Re: What causes a bug with the fighter-bombers and ships?
Great job.
Yesterday (after reading the post at work) I also began to think that the error is a "hardcoded problem". And this saddened me, because by means of modding perhaps it was only possible to come up with crutches
(crooked fix).
Your solution veri good
Yesterday (after reading the post at work) I also began to think that the error is a "hardcoded problem". And this saddened me, because by means of modding perhaps it was only possible to come up with crutches
(crooked fix).
Your solution veri good
- 17 Jul 2021, 08:24
- Forum: Questions
- Topic: Building undertextures no longer appearing
- Replies: 5
- Views: 950
Re: Building undertextures no longer appearing
Not enough information. This theme will need to be moved to modding. "building under textures" - what do you mean, can you take a screenshot? (I do not know much English). General recommendations 1 Did you clean your computer with a program like Cclener? 2 Delete temporary files from a fol...
- 16 Jul 2021, 09:07
- Forum: Questions
- Topic: Changing What Epoch Certain Resources can Be Gathered
- Replies: 9
- Views: 1522
Re: Changing What Epoch Certain Resources can Be Gathered
This is a UI texture, its name can be found in files like csv, ddf, utt8
and change the name to your tga file.
I see you did great. This is an interesting screenshot, I will post it in my discord and VKontakte group to maintain interest in the game.
and change the name to your tga file.
I see you did great. This is an interesting screenshot, I will post it in my discord and VKontakte group to maintain interest in the game.
- 16 Jul 2021, 08:38
- Forum: Spotlight
- Topic: Prototyping System for Energy and Fuel
- Replies: 6
- Views: 2229
Re: Prototyping System for Energy and Fuel
1. I should probably let you know if you are interested in the topic of bonuses and effects. when multiple effects are applied to one unit, they may incorrectly add or multiply arithmetically. For example, four effects affect the barracks, each reducing the build speed by a factor of 0.9 (10% less)....