Search found 82 matches
- 11 Feb 2021, 14:46
- Forum: EE2 files, modding, maps, testing, etc.
- Topic: Empire Earth 2 - Modding Basics - Tutorial created by RGV1
- Replies: 1
- Views: 91
Re: Empire Earth 2 - Modding Basics - Tutorial created by RGV1
I am surprised. I thought this book was no longer needed. I am glad that it was needed and that it was translated into two languages.
- 14 Sep 2020, 14:58
- Forum: EE2 files, modding, maps, testing, etc.
- Topic: Empire Earth IV v9.6.0 (RUS)
- Replies: 9
- Views: 617
Re: Empire Earth IV v9.6.0 (RUS)
Empire Earth 4 MoD is being developed by one person. Unfortunately, there is less and less free time, for the most part only for the release of patches. If you have a great desire, opportunity and interest, if you are not indifferent to Empire Earth II and the entire strategic series of EE, then you...
- 14 Sep 2020, 10:04
- Forum: EE2 files, modding, maps, testing, etc.
- Topic: WW2 Panzers Mod
- Replies: 7
- Views: 746
Re: WW2 Panzers Mod
I know to play the patch with mods you have to install a much unpredictable creator's version. I tried installing the old WW2 Panzers mods (that gives amazing new armored ww2-era units to Russia, Amerca, Britain, Italy, Japan, Germany and France). It used to be my favorite became the gameplay was a...
- 05 Aug 2020, 16:50
- Forum: EE2 files, modding, maps, testing, etc.
- Topic: Empire Earth IV v9.6.0 (RUS)
- Replies: 9
- Views: 617
Re: Empire Earth IV v9.6.0 (RUS)
"per civilization (or per world region) for common buildings" We gave up on this. They do not fight, and this is less important than the different units (we think so). It cost a lot of effort. But new wonders of the world have been added to the mod. About 100 new wonders of the world. This...
- 05 Aug 2020, 15:45
- Forum: EE2 files, modding, maps, testing, etc.
- Topic: Empire Earth IV v9.6.0 (RUS)
- Replies: 9
- Views: 617
Re: Empire Earth IV v9.6.0 (RUS)
- will there be an English translation of EEIV v9.6.0 in the near future? I'm working on it. I have no people. knowing both languages well. As a temporary solution, perhaps someone will try to localize it himself. Combine what is possible using the same strings. The texts are stored in a folder EE...
- 05 Aug 2020, 10:37
- Forum: EE2 files, modding, maps, testing, etc.
- Topic: Empire Earth IV v9.6.0 (RUS)
- Replies: 9
- Views: 617
Empire Earth IV v9.6.0 (RUS)
Empire Earth IV v9.6.0 (RUS) Download: https://clck.ru/Q6Ssz Project support https://discord.gg/qChGbAr https://t.me/empire_earth_4_mod https://vk.com/empire_earth_4_mod https://ee4-eng.do.am https://empireearth4.ucoz.com https://www.youtube.com/watch?v=76tHzYLHhnI&t=29s https://www.youtube.com/...
- 04 Sep 2013, 09:52
- Forum: EE2 files, modding, maps, testing, etc.
- Topic: Who wants to play ee4 mod on the internet?
- Replies: 4
- Views: 1934
Re: Who wants to play ee4 mod on the internet?
<t>Hello<br/> My English is bad - (translate.google).<br/> It is enough to exchange simple messages.<br/> Now I can not play - I'm busy with work, there is almost no free time.<br/> "we can work together on some modding stuff."<br/> You can write me an email rgv1 @list.ru (no spaces). I appreciate a...
- 07 May 2013, 22:21
- Forum: EE2 files, modding, maps, testing, etc.
- Topic: EE2, EE2X - Empire Earth II - Unofficial Patch 1.4 (2013)
- Replies: 101
- Views: 53309
Re: EE2, EE2X - Empire Earth II - Unofficial Patch 1.4 (2013)
I get it.Thank you.
- 07 May 2013, 21:32
- Forum: EE2 files, modding, maps, testing, etc.
- Topic: Development Diary: EE2, EE2X - Unofficial patch 1.4
- Replies: 2
- Views: 3414
Re: Development Diary: EE2, EE2X - Unofficial patch 1.4
Thank you very much for open source.
Use for my mod.
Use for my mod.
- 07 May 2013, 21:23
- Forum: EE2 files, modding, maps, testing, etc.
- Topic: EE2, EE2X - Empire Earth II - Unofficial Patch 1.4 (2013)
- Replies: 101
- Views: 53309
Re: EE2, EE2X - Empire Earth II - Unofficial Patch 1.4 (2013)
Peak population of more than 2000 is not running.
The game is still not more than 2000 units can be built.
Checked.
((


The game is still not more than 2000 units can be built.
Checked.


