Search found 32 matches

by calsch03
12 Apr 2020, 16:40
Forum: EE2 files, modding, maps, testing, etc.
Topic: Dutch campaign demo with Exclusive Content Downloader
Replies: 0
Views: 3276

Dutch campaign demo with Exclusive Content Downloader

Here is a demo of the Dutch campaign I'm working. This is also a test for the new Exclusive Content Downloader see here for more info: Click this link to add the scenario to Empire Earth II The Art of Supremacy with the Unofficial Patch 1.5 launcher: empireearth2://decode-downloader-aos-scenario-htt...
by calsch03
30 Mar 2020, 19:07
Forum: EE2 files, modding, maps, testing, etc.
Topic: How to make custom .aip files work
Replies: 10
Views: 811

Re: How to make custom .aip files work

Sorry to hear that it is still crashing. It seems that there is no easy way to make a custom aip.
by calsch03
29 Mar 2020, 20:25
Forum: EE2 files, modding, maps, testing, etc.
Topic: How to make custom .aip files work
Replies: 10
Views: 811

Re: How to make custom .aip files work

Hi Bogdan, I may have found a solution for your crash with custom aip. You need to make a new aip file and start with the following code: // $Header: /run/AIPS/Skirmish_Default.aip 38 5/05/05 3:46p Kwasserman $ // The basic skirmish aip, EVERYONE should load this first, then override only the intere...
by calsch03
29 Mar 2020, 12:15
Forum: EE2 files, modding, maps, testing, etc.
Topic: My scenarios for Empire Earth 2
Replies: 8
Views: 690

Re: My scenarios for Empire Earth 2

Thanks for sharing your creations Bogdan, I'll certainly try them out and do some tests with the .api for myself once I've got some time. Interesting! Thanks for sharing. Would that be cool to include them to UP1.5? Regarding the .aip file, I'm not 100% sure, but I think once loaded to the scenario,...
by calsch03
23 Mar 2020, 10:09
Forum: EE2 files, modding, maps, testing, etc.
Topic: How to make custom .aip files work
Replies: 10
Views: 811

Re: How to make custom .aip files work

Hello Bogdan, I've messed around with aip's in the past. The aip's have to be placed in the Empire Earth 2 Gold Edition\aips or for the expansion AIPS_EE2X folders. Aip files are a bit tricky to get to work and to be honest, they don't work well for survival Egypt as the AI don't build most building...
by calsch03
07 Mar 2020, 21:44
Forum: EE2 files, modding, maps, testing, etc.
Topic: Survival Egypt (survival game mode)
Replies: 14
Views: 3233

Re: Survival Egypt (survival game mode)

Idk, but that change results in an error when loading it in the scenario
by calsch03
07 Mar 2020, 16:22
Forum: EE2 files, modding, maps, testing, etc.
Topic: Survival Egypt (survival game mode)
Replies: 14
Views: 3233

Re: Survival Egypt (survival game mode)

I've looked in to it and that error is only in Loewenherz script collection, so he needs to update his zip to change it. But it isn't a huge problem as the game tells you the error and you can fix it easily.
by calsch03
06 Mar 2020, 15:16
Forum: EE2 files, modding, maps, testing, etc.
Topic: Survival Egypt (survival game mode)
Replies: 14
Views: 3233

Re: Survival Egypt (survival game mode)

Hi Mortis,

Loewenherz has uploaded a zip with all custom scripts, Including Survival Egypt. You can download it here.

May I ask what you plan on doing with it? Just curious. ;)
by calsch03
11 Sep 2019, 06:59
Forum: EE2 files, modding, maps, testing, etc.
Topic: Picture for Map Creating Tool
Replies: 4
Views: 1354

Re: Picture for Map Creating Tool

Great work, this will definitely help next time I'm making a map.

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