Search found 5 matches

by kpc1914
23 Sep 2015, 03:36
Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
Topic: EE2, EE2X - Empire Earth II - Unofficial Patch 1.6 (2014+)
Replies: 471
Views: 1400877

Re: EE2, EE2X - Empire Earth II - Unofficial Patch 1.5 (2015)

Thanks leader. That fixed it. I changed the db.zip back to dbwidgetfe.CSV and edited the dbwidget_f5.csv in db154.zip.
by kpc1914
21 Sep 2015, 07:25
Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
Topic: EE2, EE2X - Empire Earth II - Unofficial Patch 1.6 (2014+)
Replies: 471
Views: 1400877

Re: EE2, EE2X - Empire Earth II - Unofficial Patch 1.5 (2015)

Are the 500 x 500 random gen maps gone in skirmish? I don't see that option anymore. I did rename the dbwidget_fe.CSV file to dbwidget_f5.CSV so I could edit game pace. That didn't remove the map option or did it?
by kpc1914
14 Sep 2015, 06:49
Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
Topic: EE2, EE2X - Empire Earth II - Unofficial Patch 1.6 (2014+)
Replies: 471
Views: 1400877

Re: EE2, EE2X - Empire Earth II - Unofficial Patch 1.5 (2015)

Ahh. I wasn't editing ALL the integers. Sorry! There was more than 1 row to edit. Thanks leader.
by kpc1914
13 Sep 2015, 00:31
Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
Topic: EE2, EE2X - Empire Earth II - Unofficial Patch 1.6 (2014+)
Replies: 471
Views: 1400877

Re: EE2, EE2X - Empire Earth II - Unofficial Patch 1.5 (2015)

Wow thanks leader. That's a lot simpler explanation. Its hard trying to find any info on EE2 even though its a great game and your patch makes it feel like how it is suppose to be. https://forum.ee2.eu/oldpics/o-3666372071.gif I tried editing the game pace with help from an older post. http://forum....

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