Search found 2 matches

by fsn2015
21 Jul 2015, 12:56
Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
Topic: EE2, EE2X - Empire Earth II - Unofficial Patch 1.6 (2014+)
Replies: 468
Views: 1392418

Re: EE2, EE2X - Empire Earth II - Unofficial Patch 1.5 (2015)

fsn2015 - just copy file: "DbFrontEndDefs.h" from zips_ee2x folder, and paste to your unpatched version folder (zips_ee2x, not needed to put into hdrs.zip file). Remember that you also need to find a texts file, and add new population options there. It should be in some ee2x_db.zip/Texts/...
by fsn2015
20 Jul 2015, 21:32
Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
Topic: EE2, EE2X - Empire Earth II - Unofficial Patch 1.6 (2014+)
Replies: 468
Views: 1392418

Editing Max Pop Cap in the original game (without 1.5 patch)

Dear Dr. Monalisa, Congrats for the patch. It is awsome!.   https://forum.ee2.eu/oldpics/o-icon_cool.gif Could you please guide me to edit the max pop capacity in the original files (without 1.5 patch installation)?. I tryed to edit the Max Population numbers at    \zips_ee2x\EE2X_hdrs.zip\DbHdrs\Db...

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